Medical Posts can be upgraded with laws that allow it to treat gravely ill or increase the number of patients it can allow, but at the risk of patients becoming amputees or great discontent. It can be upgraded with various heating upgrades ranging from Heaters and Medical Facility Heating upgrades, as well as various laws that can improve its capabilities. The Medical Post is a makeshift facility, it has a base 1 heating level, and at max employs 5 engineers to fully staff and heal people, and carries up to 5 beds to heal patients. Now let's start on the medical buildings. If a person is Gravely Ill they will require the more specialized and powerful Infirmary, or an upgraded Medical Post to be treated. These buildings are where you employ Engineers or build to help care for your people and help them to recover from illness, whether gravely or not.īefore we talk about each building first i'll mention that if a person is Ill, they can be treated at either a Medical Post or an Infirmary. There are some upgrades in the workshop that will aid you, reducing how much coal it uses, but we wont go into the math with those in mind, this is just for those of you curious as to HOW MUCH COAL this thing needs!!!! FROSTPUNK PLATFORMS GENERATORThe math gets complicated, but the basics is this, Base Coal Per Hour (cph) x heating level x range level = Cph x 24 hrs = cph per day.Īs you can see, the generator grows, and as it does its demands are greater and greater with each upgrade. The math with the range using level 1 heating is as follows.Īnd if you add each heating level with each range with the totals per day FROSTPUNK PLATFORMS UPGRADEEach Generator Range upgrade will increase the coal requirement to feed the generator by a multiplier. With each power level the generator will need, with range 1 the following.Īnd while adding another heating range seems like a small thing, the coal it needs to extend the heat by an additional range, increases the coal useage exponentially. However as you upgrade it to provide more heating and more range, it will need to be fed further and further. at Generator Heat 1 and Range 1 it needs only 6 coal per hour to be fed, for a total of 144 coal per day. when you first start out its demands are small. Now your generator is a demanding thing, it needs coal, lots of it to feed it. When you first start out it only has heating level 1, which improves buildings heating by 1 around it.Īt the workshop the Generator can be upgraded a further 3 levels of heating and range, providing a maximum of 4 heating levels for those buildigns around its immediate surroundings up to 4 rings.Įach ring is the exact width of a tent, so at max range if you line 4 tents into a row leading away from the generator, thats as far as the heating goes without additional buildings to help. Directly it provides heat to a single row of buildings around it, the first ring you get is its first range of heating. In short the generator provides heat to the entire city. Not only does the generator need to be fed it also needs to be fed 'constantly'. However its also very demanding, the more it grows the more it needs to be fed. It is, in poetic words, a child that grows as you grow, becomes better and stronger and gives more the more it grows. Your Generator is the center piece of your city, without it your city will not survive, it is both your only hope to survive and sole salvation from the cold. "As long as the Furnace was lit, there was hope."
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